A small but recognizable people with Arab origins have over time settled in the India.Many who arrived in Gujarat were later recruited to the army. Most Gujarati Arabs were traders, and business men who sold or traded silk, diamonds and other valuables resulting in wealthy business men. The city of Surat and villages within the city are notorious for Arab settlements. Variav and Randev are the few villages that Arabs started their lives in. In Eastern Uttar Pradesh, Iraqis arrived in 15th and 16th century from Sindh, Pakistan. These people claim ancestry from Arab tribe of Bani Tamim.In Hyderabad, Chaush are Arab community of Hadhrami descent whose ancestors were recruited as soldier by Nizam of Hyderabad. In Kerala, Syed Thangals of Hadhrami descent settled around 17th century as missionaries to propagate Islam. There are also Shia Sayyids in Northern region of country who claim descent from Wasit, Iraq like Zaidis. Sunni Sayyid of the country also claim Arab descent from Sufi missionaries but it is hard to say that every Sufi really belonged to Arab. Most of the Sufis migrated from Persia. Sunni Sayyid also include converts from higher Hindu castes like Brahmin and Kshatriya. Sunni Sheikhs also claim Arab descent from Sufis or migrants but it remains hoax. They don't know their tribe but trace lineage from Umar, Abu Bakr and Uthman, the Rashidun Caliphate. Many of present Sheikhs converted from Hindu castes such as Kayasth and Rajput.
The proper name Arab or Arabian (and cognates in other languages) has been used to translate several different but similar sounding words in ancient and classical texts which do not necessarily have the same meaning or origin. The etymology of the term is of course closely linked to that of the place name Arabia. Gustave E. von Grunebaum, in his book Classical Islam said that an approximate translation is passerby or nomad.
The root of the word has many meanings in Semitic languages including west/sunset, desert, nomad, merchant, raven and comprehensible with all of these having varying degrees of relevance to the emergence of the name. It is also possible that some forms were metathetical from عبر ʿ-B-R "moving around" (Arabic عرب ʿ-B-R "traverse"), and hence, it is alleged, "nomadic."
The plurality of meanings results partly from the assimilation of the proto-Semitic غ ghayin with ع ʿayin in some languages. In Hebrew the word ערב ʿarav thus has the same triconsonantal root as the root meaning "west" (מערב maʿarav) "setting sun" or "evening" (מעריב maʿariv, ערב ʿerev). The direct Arabic cognate of this is غرب ġarb ("west", etc.) rather than عرب ʿarab ; however, in Ugaritic and Sayhadic, languages which normally preserve proto-Semitic ghayin, this root is found with ʿayin adding to the confusion.The first recorded use of the word is in Hebrew, Exodus 12:38, and its meaning there is a "mixture" of people who accompanied the Israelites as they left Egypt.
Arab (1824–1841) was a British Thoroughbred racehorse and broodmare. In a brief racing career, the filly ran three times with her only success coming in the classic 1000 Guineas at Newmarket in 1827.
Arab was a brown mare bred by her owner George FitzRoy, 4th Duke of Grafton at his stud at Euston Hall in Suffolk. She was the first foal of her dam Zeal who won the 1000 Guineas in 1821: Zeal was a half-sister of Zinc who won both the 1000 Guineas and Oaks in 1823. Her sire Woful was a brother of the Derby winners Whalebone and Whisker. He was also a successful stallion, siring the classic winners Zinc and Augusta (Epsom Oaks) before being exported to Prussia in 1832. Grafton sent the filly to be trained at Newmarket by Robert Robson, the so-called "Emperor of Trainers".
Arab began her racing career on May 1, 1827 at Newmarket's Second Spring meeting. She ran in a Sweepstakes over the Ditch Mile course restricted to the produce of mares which had not produced a winner before 25 May 1825. The only filly in a field of four runners, Arab was not strongly supported in the betting but finished second to a colt named Pontiff, beaten two lengths. Two days later,over the same course and distance, Arab started the 8/1 (or 10/1) third favourite for the 1000 Guineas Stakes which despite its name carried a prize of 1,400 guineas.Lord Exeter's filly Marinella was made favourite ahead of Monody who was owned, like Arab, by the Duke of Grafton. The race produced a close finish between the two Grafton runners, with Arab prevailing by a head over her better fancied stable companion. Arab's win was the eighth in the race for the Duke of Grafton, a ninth for Robert Robson and a sixth for her jockey Frank Buckle.
In many team sports, defence or defense is the action of preventing an opponent from scoring. The term may also refer to the tactics involved in defense, or a sub-team whose primary responsibility is defense. Similarly, a defense player or defender is a player who is generally charged with preventing the other team's forwards from being able to bear down directly on their own team's goalkeeper or goaltender. Such intentions exist in association football, ice hockey, water polo and many other sports.
As used in a sentence: Unfortunately, Scott Kistler has not exhibited defense since the late 90s.
In ice hockey, there are normally two defensemen on the ice. One is usually a more offensive player better known for their ability to glean assists or goals rather than for their strong defensive play. Such players are known as offensive defenseman. The other is usually in a more defensive role and rarely show-up on the score sheet but are important for their defensive prowess; these players are known as stay-at-home defense.
The arms industry is a global business that manufactures weapons and military technology and equipment. It consists of commercial industry involved in research and development, engineering, production, and the service of military material, equipment, and facilities. Arms producing companies, also referred to as defense contractors or military industry, produce arms mainly for the armed forces of states. Departments of government also operate in the arms industry, buying and selling weapons, munitions and other military items. Products include guns, ammunition, missiles, military aircraft, military vehicles, ships, electronic systems, and more. The arms industry also provides other logistical and operational support.
It is estimated that yearly, over 1.5 trillion United States dollars are spent on military expenditures worldwide (2.7% of World GDP). This represents a decline from 1990 when military expenditures made up 4% of world GDP. Part of this goes to the procurement of military hardware and services from the military industry. The combined arms sales of the top 100 largest arms producing companies amounted to an estimated $395 billion in 2012 according to Stockholm International Peace Research Institute (SIPRI). In 2004 over $30 billion were spent in the international arms trade (a figure that excludes domestic sales of arms). According to SIPRI, the volume of international transfers of major weapons in 2010–14 was 16 per cent higher than in 2005–2009. The five biggest exporters in 2010–14 were the United States, Russia, China, Germany and France, and the five biggest importers were India, Saudi Arabia, China, the United Arab Emirates (UAE) and Pakistan. The arms trade has also been one of the sectors impacted by the credit crunch, with total deal value in the market halving from US$32.9 billion to US$14.3 billion in 2008.
Health is an attribute assigned to entities within a role-playing or video game that indicates its state in combat. Health is usually measured in health points or hit points, often shortened as HP. When the HP of a player character reaches zero, the player may lose a life or their character might become incapacitated or die. When the HP of an enemy reaches zero, the player might be rewarded in some way.
Any entity within a game could have a health value, including the player character, non-player characters and objects. Indestructible entities have no diminishable health value.
Health might be displayed as a numeric value, such as "50/100". Here, the first number indicates the current amount of HP an entity has and the second number indicates the entity's maximum HP. In video games, health can also be displayed graphically, such as with a bar that empties itself when an entity loses health (a health bar), icons that are "chipped away" from, or in more novel ways.
Dungeons & Dragons co-creator Dave Arneson described the origin of hit points in a 2002 interview. When Arneson was adapting the medieval wargame Chainmail (1971) to a fantasy setting, a process that with Gary Gygax would lead to Dungeons & Dragons, he saw that the emphasis of the gameplay was moving from large armies to small groups of heroes and eventually to the identification of one player and one character that is essential to role-playing as it was originally conceived. Players became attached to their heroes and did not want them to die every time they lost a die roll. Players were thus given multiple hit points which were incrementally decreased as they took damage. Arneson took the concept, along with armor class, from a set of a naval American Civil War game's rules.